Category:Discussion Topics

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  1. DESIGN ELEMENTS
    1. Trackage Design
      • Challenges of small spaces
      • Second generation
      • Walkaround
      • Peninsulas
      • Track alignment for character & esthetics
      • Staging
      • Non-Operating tracks
      • Schematics
      • Multi-level layouts
      • Beyond the benchwork design
    2. Track & Right of Way
      • Cross sections
      • Banking
      • Right-of-way as scenery
    3. Control & Electrical Systems
      • Radio/Carrier/Conventional control system selection
      • Computer applications
      • Signalling
      • Sound System
    4. Scenery & Landscape/Manscape
      • Topography
      • Ecology
      • Roadways
      • Waterways
      • Vegetation
      • Vehicles
      • Pollution
      • Signs
      • Trees
    5. Structures
      • Architecture
      • Landmarks
      • Building combinations
      • Design standards
      • Industrial commerce
      • Residences
    6. Locomotives & Cars
      • Systematic roster planning
      • Systematic roster detailing
      • Non-operating equipment as scenery
    7. Operation
      • "Beyond the benchwork"
      • Interchange
      • Mainline & industry traffic
      • Mental challenge
      • Realistic movements
      • Stress reduction
      • Special handling equipment assignment
      • Train makeup & Yard procedures
    8. Other
      • Diorams
      • Modules
      • Art
      • Sound
      • Railroadiana

  2. CHARACTER & PERSONALITY
    1. Locale
      • Geographical area
      • Natural environment
      • Manmade environment
      • Compass direction
      • Settlements - towns
      • Neighborhoods
      • (Names)
    2. Traffic
      • Volume/Tonnage
      • Composition/Types
      • Sources-Destinations
      • Routings
    3. Competition
      • Railroad
      • Truck
      • Bus-Auto
      • Waterway
      • Air
    4. Corporate Relations
      • Affiliations
      • Interline agreements & equipment sharing
      • Track-sharing
      • Non-Railroad relations
    5. Identity
      • Objects labeled
      • Graphics
      • Design
      • Names
    6. Management
      • Progressive/Conservative
      • Competitiveness
      • Market orientation
      • Cost-consciousness
      • Labor relations
      • Public relations
      • Maintenance attitudes
      • Organizational structure
    7. Era
      • Century
      • Decade
      • Year
      • Season-Month
      • Day of the week
      • Period of railroading
      • Economic boom or bust
      • Peace or war
      • (Names)
    8. Wealth/Prosperity
      • System performance
      • Line/Segment performance
      • Profitability
      • Investment return
    9. Chronology
      • History
      • Future
      • Natural cycles
      • Manmade cycles

  3. THEMES
    1. Popular modeled themes have included:
      • Appalachian Mountain railroading
      • Rocky Mountain railroading
      • Helper operations
      • Industrial images such as coal or logging
      • Branchline or shortline railroading
      • CTC signalling & operation
    2. Themes with neglected broad appeal:
      • Dieselization
      • Progressive railroading
      • Modeled railfanning
      • Over-the-road, realistic train running
      • Sharing track among railroads
      • Right-of-way history
      • Heyday/Twilight of steam or Passenger service
      • Mergers & consolidations
      • World War II
      • Passenger operations
      • Ports and boats
      • Suburbanization
      • Standard era (1920's) railroading
      • Streamliner era (late 30's)

  4. PERSPECTIVES
    1. Prototype Roles
      1. Railroad Employee
        1. Engineer-Train Crew
          Mainline-freight, passenger
          Helper
          Local freight, passenger
        2. Yard Managers
          Yardmaster - freight
          Passenger terminal director
          Motive power foreman
        3. Train Controller
          Dispatcher
          Towerman/Station agent
        4. Superintendent-Trainmaster
        5. Engineer/Designer/Consultant
        6. Accountant/Financier

      2. Shipper/Traveler
      3. Railfan/Spectator
        1. Viewer-Photographer
        2. Listener-Recorder
        3. Historian-Collector-Preservationist
        4. Researcher

    2. Hobbyist Roles
        • Host-Hostess
        • Entertainer
        • Educator
        • Promoter
        • Fund raiser
        • Relaxer
        • Family unifier
        • Mental challenger
        • Craftsman
        • Artist
        • Author

    3. DESIGNER CONSIDERATIONS
      1. Engineering
        • Environment
        • Accessibility
        • Safety
        • Security
        • Communication
        • Stress reduction
        • Layout Space Expansion
        • Guest accomodation
        • Utility handling & relocation
      2. Design Objects (Complements & Supplements to Layouts)
        • Layout
        • Layout room(s)
        • Graphics & Paper Items
        • Dioramas & Modules
        • Layout Support
        • Home and Beyond
        • Railroadiana
        • Displays
      3. Design Principles
        1. Selectivity
          Compression
          Compactness
          Omission
          Expansion
          Exaggeration
          Versatility
          Flexibility
          Multiple Images
          Types of Objects & Details
        2. Clarity (without narration)
          Typicality
          Imagineering
          Repetition
          Reinforcement
          Specialization
          Continuous
          Highlighting
          Visibility
        3. Naming & Labeling
        4. Simplicity
        5. Levels
          Balance
          Layers
          Good enough
          Subtlety
        6. Illusion
          Beyond the Benchwork
          Beyond the operating session
          Perspectives
          Composition
          Connections along & within
          Weathering
          Unification
        7. Style
          Prototype
          "Proto-Freelancing"
          Fantasy


Copyright D. Gurin, 1982


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